EDGE

  • Ages 11 years old to less than 14 years old

    • As of 12/21/23 11 & 12 years of age can only visit Edge no longer Oceaneer Club/Lab

  • If not quite 11 parents can sign waiver so they child can use the Edge

  • Edge of being a teen (made for tweens)

  • Deck 9 on the Magic and Wonder

  • Deck 13 inside the Forward Funnel on the Dream and Fantasy

  • Deck 5 on the Dream as of Fall 2024 and Fantasy 2025

  • Deck 5 on Wish and Treasure and Destiny

  • Kids can check themselves in and out

  • Counselor-led games

  • Get to play many games, watch movies and make new friends

  • Activities include

    • That's hilarious

    • Heroes and Villains

    • Crowning of the couch potato

    • A pirate's life for me

    • Descendant's Den DJ spin off

LOCATIONS AND AGES FOR ALL as of 12/21/2023

  • It’s A Small World Nursery 6 months to less than 3 year old

  • Oceaneer Club/Lab 3 years to less than 11 years old

  • Edge 11 years old to less than 14 years old

  • Vibe 14 years old to less than 18 years old

  • 18 - 20 Society 18 years old to less than 21 years old

  • This tween pad is a loft-style space with a multitude of hi-tech entertainment. The décor is retro with bright colors and funky finishes.

  • Notebook computers or tablets integrated into the design create individual computing stations for tweens to play games. On this “blog spot,” tweens can communicate with each other during the cruise by leaving messages, comments and posting photos and videos.

  • A huge video wall is designed for gaming, movies and television viewing. Stretching more than 18 feet long and nearly 5 feet tall, the state-of-the-art video wall can be utilized as one giant screen or separated into smaller individual screens.

  • A lighted dance floor and multi-colored ceiling lights set the perfect stage for a dance party or some individual free-styling. Nearby, a nearly 10-foot cinema screen descends from the ceiling, providing videos and lighting effects.

  • Another hi-tech highlight that’s sure to thrill tweens is the ability to create and star in their own photo booth snapshots or experiment with green-screen technology.

  • Being in the funnel, this tween haven offers impressive views of the pool decks below … but with a catch: tweens can see out, but guests on deck during the day cannot see in.

  • As an added “wow,” the ship’s water coaster, AquaDuck, winds through the forward funnel. Three portholes in Edge provide silhouetted views of AquaDuck riders as they zoom through the tunnel.

  • A great space for a child that is a gamer

  • For pirate night the kids will get taught a flash mob routine and get to dance in front of everyone!

  • Tweens and teens ages 11 to 14 can chill out, make new friends and play games at this rad New York City–inspired hangout with floor-to-ceiling windows overlooking the ocean. Every angle of this social hub offers a selfie-worthy backdrop for young trendsetters at sea.

  • Special sticker to get into either the Edge or Vibe on your Key To The World Card (can sign a waiver to allow your child into these clubs if age is not within range)

Edge on the Disney Wish

  • Ages 11 - 13 tween club on board

  • Deck 5 starboard AFT

  • Inspired by a New York City loft apartment

  • Counselor-led games

  • Get to play many games, watch movies and make new friends

  • Snack bar with faux grass as a picnic area

  • Try drinks at the solar bar

Edge on the Disney Dream (after Dry dock 2024)

Revamped Youth Spaces

Recruits, assemble! A state-of-the-art lab, thanks to members of the Worldwide Engineering Brigade, or “WEB” for short, will be swinging into the Oceaneer Club. At Marvel WEB Workshop, young recruits will be able to test new suit prototypes for Spider-Man and other heroes and conduct training simulations using WEB technology to fend off enemies from the Workshop – no pressure, of course. The best part? Avenger mentors will drop by the workshop to check in on their progress!

Up next is Edge, the tween club for guests ages 11-13, which will move to Deck 5 and debut exciting new features, including access to an outdoor deck with a ball pit and recreational games, all exclusively for Edge and Vibe. Edge will also include a club lounge and dance floor for unforgettable parties with new friends. Are they taking song requests yet?

Edge on the Disney Dream (before Dry dock 2024)

Disney Adventure

  • Tweens ages 11 to 13 have a vibrant hangout all their own. From the outside, this cool retreat is disguised as an ordinary shop on San Fransokyo Street. But inside, it is designed as if tweens had taken over and redecorated a Victorian-style café—every corner of this eclectic hangout is selfie-worthy. Guided by specially trained Disney counselors, it’s the perfect place to chill out, make friends, watch movies and play video or board games.

  • And for tweens aged 11 to 13, disguised by Edge of the Bay Café, Edge will offer a vibrant clubhouse where they can have fun, make friends and enjoy various games.

  • On the Disney Adventure, tweens ages 11–14 have their own exclusive hangout called Edge—a vibrant, tweens-only club tucked away on Deck 7 Aft, right in the heart of the themed San Fransokyo Street area.

  • From the outside, it looks just like a charming Victorian-style café along the street (near the aft elevators and next to the teen club, Vibe). A subtle floor sign hints that you've found the spot, but the real magic happens once you step inside this "secret" entrance.

  • Inside, Edge bursts with eclectic, selfie-ready décor that feels like tweens have taken over and redecorated a whimsical Victorian café. It's packed with cozy seating in fun colors and styles, shelves lined with playful touches, and Hidden Mickeys waiting to be spotted everywhere.

  • The space flows into several distinct zones:

    • A welcoming lounge area greets you with multiple TVs for movies or shows, plus plenty of comfy spots to chill and chat with new friends.

    • Right nearby is a lively game zone featuring a large ping-pong table (with paddles mounted on the wall as fun décor), more seating, additional screens, and a striking herringbone wood floor topped by a colorful striped rug in blues, purples, pinks, greens, and beiges. A dark green Victorian-style door marks one exit, surrounded by cheerful Mickey artwork.

    • Gamers will love the dedicated video game area, with dark teal walls popping against bold purple, green, and yellow accents. Entertainment centers house gaming systems, surrounded by chairs, TVs, paint-splatter details on columns (matching the rug), and colorful stripes for extra flair.

    • Beyond that, a big couch setup with tables and chairs invites card and board games, plus more relaxed seating. Soft white and blue lighting from hanging bulbs of different sizes adds a cozy vibe—keep an eye out for those Hidden Mickeys!

    • In one corner, another cozy nook offers a TV, table/chairs, and couch for more games, with a fun wall mural of Donald and Goofy splattered in paint overhead. Scoreboards let tweens track their wins, and quirky shelf décor—like a balloon dog sculpture (à la Jeff Koons), a globe, ice cream cone, and bowling pins—adds personality above the TV.

  • A handy refreshment station lets tweens grab drinks whenever they want, and nearby tables provide space for arts and crafts projects.

  • Guided by energetic Disney counselors, Edge offers a mix of creative activities, games, dance parties, video challenges, and more—making it the perfect spot for tweens to hang out, make friends, and have fun independently in a safe, supervised environment. It's all included with your cruise!